enableUdp = true shipLoadDistance = 128.0 shipUnloadDistance = 196.0 udpPort = 50962 ['Connectivity Settings (Experimental)'] enableBlockCornerConnectivity = false enableBlockEdgeConnectivity = true enableConnectivity = true enableSplitting = false enableWorldConnectivity = false verboseConnectivityLogging = false ['Drag Settings'] biasFactor = 0.3 dragCoefficient = 2.18 dragMultiplier = 10.0 enableDrag = true enableLift = true liftMultiplier = 10.0 ['Krunch Konfig'] krunchIterations = 1 lodDetail = 8192 maxDePenetrationSpeed = 10.0 physicsBackend = 'KRUNCH_CLASSIC' physicsSpeed = 1.0 physicsSubSteps = 20 physicsThreads = 8 positionIterations = 8 velocityIterations = 2 ['Physics Thread Settings'] physicsTicksPerGameTick = 3 synchronizePhysics = false terrainBakingThreadPriority = 5 terrainBakingThreads = 8 terrainDeletionThreadPriority = 4 terrainDeletionThreads = 1